So apparently I can only go a few months without ending up making a new game box. This time it is for a little card game called Kittens in a Blender. I know, I know. It sounds like I am going to have PETA kicking down the doors of MMS but it is a very enjoyable little card game for 2-8 players where you are trying to get all your kittens to the box and save them whilst getting all of your opponents kittens into the blender and dispatch them. I do not think I made that sound any less sadistic, but it is really a good game. If you ever can find it or get a chance to give it a go at a Con or at a friends I highly recommend it.
Getting back to the design now. In this game, like I said, you are essentially moving kittens around to a number of locations. 3 in play locations and 2 out of play locations. So, when I was thinking that I wanted a box for this game I decided that I should try and go for functionality and make the box, in essence, the board. Since there are 3 in play ‘buckets’ I took what I was doing with other boxes and just expanded it to three slots and increased the size to about 1.25 the size of the card so that they could be easily grabbed during play. And I added some labels on the lid for the two out of play buckets for blended and saved kittens.
Now this game lent itself really nicely to converting the box into the play area but I am sure there are lots of games that you could do something in the same vein as this for a lot of games. Similar to what I did for Zombie Dice where I made a cup with a locking lid or with Gosu where I added a turn counter and use the box as the draw and discard piles